05-19-2005, 09:21 AM
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#1
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Alrighty then.
Join Date: Dec 2004
Location: Yeah, where the **** am I?
Posts: 3,164
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Reputation?
I just noticed this thing. How does it work? I went ahead and enabled mine.
__________________
The more sex we have the more we want and the less sex we have the more we want.
“Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it.” – Brian W. Kernighan
When you find yourself at the bottom of a hole, stop digging.
I think in code: while(1) execute();
I'd rather die when I'm living then when I'm dead.
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05-19-2005, 09:40 AM
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#2
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101 Guru
Join Date: May 2003
Location: Portland
Posts: 9,805
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I went ahead and enabled it but it's sort of complicated and I am still trying to figure it out.
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05-19-2005, 09:52 AM
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#3
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101 Guru
Join Date: May 2003
Location: Portland
Posts: 9,805
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Here is the explanation from vBulletin's docs:
Quote:
vBulletin's user reputation system provides a way of rating users based on the quality of their posts. Users on your forums can add or subtract reputation points from other users by clicking the reputation link in their posts. You can set restrictions on the giving and taking away of reputation points by users in your vBulletin options.
User reputations allow the users in your community to tell vBulletin which users are quality and which users are not. And in response to user feedback, vBulletin has the ability to label and reward users for the quality of their posts, as is indicated by their reputation.
You can label quality users by defining reputation levels in the User Reputation Manager. User reputation levels work very similar to user titles and user ranks in that they are an indicator of status that are displayed next to names in posts.
You can reward quality users by creating promotions on the Promotions page. Promotions are used to change a user's group memberships when they meet certain conditions, one of which can be their reputation level. Because forum permissions can be controlled with group memberships, a user's reputation in conjunction with promotions can be used to control a user's forum permissions. And so by using a combination of user reputations, promotions, and group permissions, you can enable your community to reward and punish good and bad posters on your forums.
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05-19-2005, 10:11 AM
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#4
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Alrighty then.
Join Date: Dec 2004
Location: Yeah, where the **** am I?
Posts: 3,164
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Quote:
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Originally Posted by ericgtr
Here is the explanation from vBulletin's docs:
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Hmmm...I understand the reasoning behind it but I don't think it will necissarily work that great. For the first little while people might rank posts but eventually most will probably only rank ones they didn't like. When you like a post you naturally just reply to it or think, "That is cool." People tend to forget to rank things they like. But when you don't like a post you are more proactive because often it pisses you off and this is when people will think about the little rank button.
I could be wrong, and time will obviously tell, but I think the tendency of reputations overall will be to just go down or stay static.
Maybe a timer that undoes bad ranks after a while would be better so that only those that are constantly pissing people off get bad reps. Otherwise someone here long enough could just slowly get incremented down because everyone makes someone mad at some point. Maybe a point blank site wide clear slate once a year or something (increases also). Then it might serve its purpose a little better.
Someone with a grudge might be able to ruin it also, but there should be ways to stop that.
So there is my feedback on this little guy.
__________________
The more sex we have the more we want and the less sex we have the more we want.
“Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it.” – Brian W. Kernighan
When you find yourself at the bottom of a hole, stop digging.
I think in code: while(1) execute();
I'd rather die when I'm living then when I'm dead.
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05-19-2005, 12:35 PM
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#5
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101 Guru
Join Date: May 2003
Location: Portland
Posts: 9,805
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Okay, the little  image (under the avatar at the bottom) that allows you to approve or dissaprove of a post, you may also leave a comment. Alternatively, you may turn off the option to show it in your profile and you do not have to participate.
Last edited by ericgtr; 05-19-2005 at 12:58 PM.
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05-19-2005, 01:28 PM
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#6
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Alrighty then.
Join Date: Dec 2004
Location: Yeah, where the **** am I?
Posts: 3,164
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Quote:
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Originally Posted by ericgtr
Okay, the little  image (under the avatar at the bottom) that allows you to approve or dissaprove of a post, you may also leave a comment. Alternatively, you may turn off the option to show it in your profile and you do not have to participate.
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How do you view comments and ratings on yourself?
__________________
The more sex we have the more we want and the less sex we have the more we want.
“Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it.” – Brian W. Kernighan
When you find yourself at the bottom of a hole, stop digging.
I think in code: while(1) execute();
I'd rather die when I'm living then when I'm dead.
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05-19-2005, 01:39 PM
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#7
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101 Guru
Join Date: May 2003
Location: Portland
Posts: 9,805
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Quote:
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Originally Posted by nroberts
How do you view comments and ratings on yourself?
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Good question, I just learned this myself. You can view your reputation by clicking on your User CP, it will be right on the page you go into it. Keep in mind that this feature also uses caching which means that it may take a little while to show after a reputation has been added to.
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05-19-2005, 02:10 PM
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#8
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Metal head
Join Date: Jan 2004
Location: Quebec, Canada
Posts: 1,058
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let me see if i got it well: now you can disagree with somebody WITHOUT explaining WHY you disagree...just by hitting a button....wow....so much for argumentative threads and debates... 
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05-19-2005, 02:19 PM
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#9
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Alrighty then.
Join Date: Dec 2004
Location: Yeah, where the **** am I?
Posts: 3,164
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Quote:
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Originally Posted by ericgtr
Good question, I just learned this myself. You can view your reputation by clicking on your User CP, it will be right on the page you go into it. Keep in mind that this feature also uses caching which means that it may take a little while to show after a reputation has been added to.
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Cool; didn't do that earlier  . Looks to me like comments are mostly for the person who's post you are rating, am I wrong? I already have a couple and the comments read like they where worded for other people to read...kind of like ebay feedback; it makes them kind of confusing. That would be something to keep in mind when making comments on other people's posts...who is going to be reading them. It also looks like it is mostly anonymous?
__________________
The more sex we have the more we want and the less sex we have the more we want.
“Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it.” – Brian W. Kernighan
When you find yourself at the bottom of a hole, stop digging.
I think in code: while(1) execute();
I'd rather die when I'm living then when I'm dead.
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05-19-2005, 02:25 PM
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#10
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Alrighty then.
Join Date: Dec 2004
Location: Yeah, where the **** am I?
Posts: 3,164
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Quote:
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Originally Posted by Sister_Wrath
let me see if i got it well: now you can disagree with somebody WITHOUT explaining WHY you disagree...just by hitting a button....wow....so much for argumentative threads and debates... 
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I wonder...I'm rather interested to see if that is indeed how it works or if it ends up causing more trouble than good. It's good you can just withdrawl from the program if it seems to be being unfair.
I also wonder if rating based on your agreement with what was said is a good thing (probably not what you meant but it sounded such). Rating someone as a bad poster because you think they are being a jerk is one thing, but because you disagree with them is quite another. IMHO debates and even arguments can be good things within reason. It's what separates us from the G101Bots of the world.
__________________
The more sex we have the more we want and the less sex we have the more we want.
“Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it.” – Brian W. Kernighan
When you find yourself at the bottom of a hole, stop digging.
I think in code: while(1) execute();
I'd rather die when I'm living then when I'm dead.
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05-19-2005, 02:47 PM
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#11
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101 Guru
Join Date: May 2003
Location: Portland
Posts: 9,805
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Also everyone starts out at zero.
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05-19-2005, 08:16 PM
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#12
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Alrighty then.
Join Date: Dec 2004
Location: Yeah, where the **** am I?
Posts: 3,164
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Quote:
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Originally Posted by nroberts
I wonder...I'm rather interested to see if that is indeed how it works or if it ends up causing more trouble than good. It's good you can just withdrawl from the program if it seems to be being unfair.
I also wonder if rating based on your agreement with what was said is a good thing (probably not what you meant but it sounded such). Rating someone as a bad poster because you think they are being a jerk is one thing, but because you disagree with them is quite another. IMHO debates and even arguments can be good things within reason. It's what separates us from the G101Bots of the world.
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Hehehe. Someone nailed me for this one. This should be fun. 
__________________
The more sex we have the more we want and the less sex we have the more we want.
“Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it.” – Brian W. Kernighan
When you find yourself at the bottom of a hole, stop digging.
I think in code: while(1) execute();
I'd rather die when I'm living then when I'm dead.
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05-21-2005, 10:26 PM
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#13
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Arena Artist
Join Date: Dec 2004
Location: Alabama, USA
Posts: 750
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Quote:
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Originally Posted by nroberts
Hehehe. Someone nailed me for this one. This should be fun. 
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i "DISAPPROVE" of this post.... 
__________________
GOT NOS?...YOU'RE GONNA NEED IT B****!!!:lol:
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05-21-2005, 10:44 PM
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#14
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Alrighty then.
Join Date: Dec 2004
Location: Yeah, where the **** am I?
Posts: 3,164
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Quote:
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Originally Posted by MattM
i "DISAPPROVE" of this post.... 
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__________________
The more sex we have the more we want and the less sex we have the more we want.
“Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it.” – Brian W. Kernighan
When you find yourself at the bottom of a hole, stop digging.
I think in code: while(1) execute();
I'd rather die when I'm living then when I'm dead.
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05-22-2005, 02:36 PM
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#15
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101 Guru
Join Date: May 2003
Location: Cottage Grove, Oregon
Posts: 1,081
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Quote:
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Originally Posted by ericgtr
Also everyone starts out at zero.
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Just out of the sake of my own curiosity, I gave Eric an I approved of this thread, but didnt leave a comment. Kinda weird, but cool idea.
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